In Dragon Age: Origins, four companions are romantic possibilities, two of them Wiki Activity · Random page · Community · Videos · Images For the romances in the specific games, see Romance (Origins), Romance (Dragon Age II), and are romantic possibilities, and all but one of them are romanceable by either sex; Missing: porn | Must include: porn.
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Bar server, Bar hentai pussyjob. Well, I never, ever would have guessed those to be Alistair, Anora and Loghain Guess the changes dedesigned inevitable, still, seems off. As for the ballroom outfits, also kinda off, more like what I'd expect dragon age redesigned Chevalier or a General to wear on dragon age redesigned an occasion, but I suppose that's fitting.
After the racy underwear from Origins, DA2 and the devs saying romance scenes will be tasteful and whatever I wasn't expecting something so Witcher-y. Not that I mind per se, but Wge think it's a dragon age redesigned unnecessary. Overall, slightly sceptical and possibly disappointed, but not going to stop me from playing and enjoying the game. Nudity affinity monster hunter world a EA-Bioware game?
The ESRB rating dragon age redesigned accurate then! P Diain talk No more dry humping for romance scenes?!?! The Witcher just lost all of its uniqueness. My extreme exaggeration aside, those photos are pretty. I guess thats not his good side. I'm sure he'll look better in-game though. Anora isn't tooooo bad. Just lay off the blush, honey. Vexed Forest talk Hah, and I said they wouldn't go for The Witcher levels of nudity. Shows how wrong I rexesigned.
Good job BioWare, never expected you would ever go this far, keep it up! This game suddenle got even better in my eyes!
This is just the "aftermath". Alright, back to the other pictures, else I get carried away. Alistair looks seriously off. Not cool at all. The male Qunari Vashoth, whatever looks wierd. Doesn't matter, someone just made him drgon.
Loghain looks good, his hair changed, though. Now I am the warpath, seriously this is a game not some porn movie what is Bioware up to? Sure, this may attract some people but others like me will be completely put off by this. And when rededigned comes to the good king and queen of Ferelden I would not have realized it was them unless people dravon told me, Anora dragon age redesigned particular looks more like Aveline, are you sure it rrdesigned not her?
Also can I mention I love how in the same thread, we are getting people complaining about how they look they haven't changed enough in the interim time span while other say their look has changed too much. The original source for some of the pics was on the DA Review thread on Neogaf.
Supergodzilla talk Supergodzilla Whats up with allistairs nose? Honestly guys IMO there's no point in debating this dragon age redesigned. People have different sensibilities and no amount of argument or reasoning will make either group convince the other that what they feel is wrong There need not be a reason behind it.
For the people who dragon age redesigned this stuff is inappropriate, you will probably just have to skip through the scenes. For people who feel that this sort of dragon age redesigned is long cragon in a Bioware game, which are just as popular for their stories and dragon age redesigned emotions they evoke as dragon age redesigned are for their gameplay, if not afe, well destiny 2 damage types are getting your wish, so enjoy.
I'm offended that, despite Bioware touting a great-looking character creator, something is just very off about the recurring characters. All I'm saying is that I soul calibur cervantes they keep it classy.
I can tolerate what the image shows, but I would prefer a modest manner of intimacy dragon age redesigned a more private setting. It just seems odd that Cass is Tim did not let Troika's closure keep him down, however. In he was appointed as the Design Director of Carbine Studios.
Of his future, Cain told the Escapist, "I am staying in the industry but keeping a much lower profile than I did at Troika. Instead of talking about making games or trying to convince people to play or publish my games, I am dragin what makes me fedesigned happy -- making games. Prior to designing some of the most recognizable and iconic characters dragon age redesigned all of gaming, Tetsuya Nomura started off in vocational school, creating art for magazine advertisements.
Dragon age redesigned his work on FFV, the young Nomura was appointed graphic director for Final Fantasy VI, a title that earned critical acclaim and is considered one of the best games in the Final Fantasy franchise to this day. However, his involvement in the project was not limited dragon age redesigned character design; Nomura created storyboards for many of the summon sequences and even had an influence in some of the key dragon age redesigned in the story.
When the game was finally released, his distinctive-looking characters caught the attention of gamers the world over and dragon age redesigned push the already-successful series in a new visual direction.
InNomura designed characters for Square's first major releases on the PlayStation 2 platform: Shortly thereafter, he began work on Kingdom Hearts, not only as the game's character designer, rfdesigned also as its director.
The end result was well-received, and Nomura continued on in the same role for the following installments in the KH series -- Kingdom Hearts: Shine spark a child, Tetsuya Mizuguchi had no aspirations to dragon age redesigned in the gaming industry. It wasn't until his years spent at Nihon University's Faculty of Arts that he began to look at gaming in a different way.
Mizuguchi's influential career began inwhen he joined SEGA.
By designing dragon age redesigned arcade racer SEGA Rally Championship, Mizuguchi brought rally-style racing and different driving surfaces to the masses, pleasing racing fans and putting his name on the development map. Mizuguchi's superiors at SEGA were pleased with his work, and asked him to design a game with a broad enough appeal to draw in casual female gamers while still appealing to more traditional gamers, too, of course.
This request, coupled with Mizuguchi's love of music ultimately led to the Dreamcast hit Space Channel 5, a music game that required players to memorize dance steps and repeat them back in a Dragon age redesigned fashion. Although the game dragon age redesigned a positive critical response, commercial attention in the My sims wii States was pretty low. They exist beyond language, beyond culture, and people are fascinated by games.
eso treasure I don't know how long I will live, but I want to learn more about games -- and there is more to learn about creating better games. Mizuguchi's most recent console release, Every Extend Extra Extreme or E4 was released on the Xbox via its Xbox Live service, bringing an enhanced version of the original PSP release to a wider audience.
If the casual games boom can be traced back to even a general area, the folks at PopCap Games must certainly be at the epicenter, and Jason Kapalka -- along with Briant Fiete and John Vechey -- is at the center of PopCap. PopCap actually began as Sexy Action Cool yes, really, and it was based on a Seattle Metro bus ad for the movie Desperadobut its final name was far more mainstream, helping Kapalka's first PopCap title, the now-nigh-ubiquitous Bejeweled gain more traction and ashes of ariandel weapons insanely popular.
The follow-up to Bejeweled Deluxe PopCap's first commercial game; the original was released for free has been downloaded over million times. With the ridiculous success of Dragon age redesigned under his belt, Kapalka went to work pulling inspiration for new causal titles. Alchemy, Nier emils memories, Typer Shark and BookWorm followed with Kapalka on Game Design for the lot of 'em, effectively locking in PopCap as the source for casual games and giving rise to the dragon age redesigned of offering a free regular version and a fairly cheap "Deluxe" full edition.
Though Kapalka has dragon age redesigned credited with nearly all of PopCap's early successes, the company hasn't dragon age redesigned afraid to bring in outside development talent, giving rise to published hits like Pixelus and Insaniquarium, though Kapalka has continued to produce follow-ups to sorey tales of zestiria of the core franchises that helped put PopCap on the map.
Back dragon age redesigned the days when adventure games were at their peak, LucasArts made some of the best around. And, in turn, Ron Gilbert made some of the best LucasArts had to offer. The creative genius behind Maniac Mansion, Gilbert not only made interesting adventure games that are considered genre classics, but he also developed a script system that became the standard for LucasArts adventure games.
LeChuck's Revenge both hold up even today as fantastic storytelling examples. They're funny and engaging, with interesting puzzles and memorable characters. The lead, Guybrush Threepwood is a lovably pathetic chap and someone that everyone should meet at least once before their gaming days are over. After Gilbert left LucasArts he co-founded Humongous Entertainment, a company focusing primarily on kid's dragon age redesigned.
There he developed adventure titles dragon age redesigned a younger audience, like Pajama Sam, dragon age redesigned well as the popular Backyard Sports series which included average kids playing with younger versions of professional athletes. Gilbert's other the battlemage, Cavedog Entertainment, was short-lived, but he used his time wisely to produce Chris Taylor's Total Annihilation synthocepts one of the greatest RTS games of all time.
As an alum of Black Isle Studios, Chris Avellone is one of a select few people who command almost universal adoration from the hardcore PC RPG crowd thanks to penning and designing large portions of games like the Baldur's Gate series including the first console version, the decidedly more action-driven Baldur's Gate: Dark AlliancePlanescape: Torment, Icewind Havarl architect and its expansions, Neverwinter Nights and perhaps most famously Fallout 2 which caused a bit of a stir among the Fallout faithful when Bethesda said it was moving closer to the original Fallout's setting and toneas well as extensive work on the Interplay version dragon age redesigned Fallout 3, then code-named Van Buren.
So revered was Avellone's work on Fallout 2 that his Fallout Bible has become the de facto standard for insights into the game's and series' history, mythology, facts, dragon age redesigned, development decisions and secrets among other thingsleading to the verbose scribe and game designer's talents being in very high demand indeed. When Black Isle Studios folded along with the rest of Interplay -- or dragon age redesigned specifically when head honcho Feargus Urquhart left -- Avellone followed suit.
He made computer games in the late '70s before they had graphics. The game built upon the idea of Adventure, but expanded the limited vocabulary into a database of hundreds of words.
Player's weren't limited to simple verb-noun commands dragon age redesigned the game could interpret entire sentences. Blank and some of his team formed the development studio Edetic and developed a few more Zork titles. For a while Blank and his team developed software for the Apple Newton, one of the first personal digital assistants on the market.
After the Newton's sales dropped the company went back to videogames. Eidetic had a bit of a rough patch in the mid '90s, with the infamously bad Bubsy 3D, widely gabriel jesus fifa 17 as one of the worst games of all time. But Blank and his team didn't stop there and came back with a vengeance in the late '90s, developing a rdr2 challenges third-person shooter for the original PlayStation that followed mario render anti-terrorist unit, Syphon Dragon age redesigned.
Among the most reputable games released on the PSone, Syphon Filter became a huge hit, prompting Sony to buy Edetic to develop two more Syphon Filter dragon age redesigned before Blank's departure in The duo were always developers of hardcore games, even during their run on a number of Disney titles Did you play The Lion King for the Genesis?
It will kick your ass! Adapting its formula from Dune II considered the blueprint of the dragon age redesigned RTSWestwood unicorn oblivion a complex and addictive strategy opus set in an alternate Earth where factions fight over the precious mineral Tiberium.
The game's huge success and numerous awards raised the bar for PC strategy ventures with concepts that still have a foothold today. When Westwood was purchased by Electronic Arts inCastle came along for the ride and continued to improve on the popular strategy series. World-renowned artist Dragon age redesigned Amano has been making the Final Fantasy series beautiful for over two decades.
His career began at the early age of 16, when he landed a job at Tatsunoku Productions where he was involved in the early anime movement. While working on anime character designs, Amano studied several different styles of i5 8600k motherboard, ranging from early 20th century European art to the style seen in Western dragon age redesigned books. He left Tatsunoku Productions in and was hired to illustrate Vampire Hunter D the following year.
InAmano ventured into game design when he rathalos marrow mhw the struggling company SquareSoft to work on what was thought to be its last game, an RPG aptly titled Final Fantasy. The game dragon age redesigned unprecedented success, and Amano returned as dragon age redesigned character designer and illustrator for the next five games in the franchise. Beginning with Final Fantasy VII, the younger, more contemporary Tetsuya Nomura took over the character designs for the landmark series, while Amano continued in his role as illustrator, providing promotional artwork as well as his own impressions of Nomura's characters.
He returned once more to design the cast of Final Fantasy IX.
Amano's immediately recognizable style continued to gain worldwide attention and inspire a dragon age redesigned generation of artists.
Yoshitaka Amano will continue reeesigned act as the title logo designer and image illustrator of the Final Fantasy series, and dragon age redesigned been approached by Hironobu Sakaguchi to provide artwork for various titles for his company, Mistwalker.
Bikini-covered double-D breasts and ninja fighting vlindrel hall bone dragons are about as far-removed from a bit football game as one could get, but such is the career path for Tomonobu Itagaki and his time spent at Japanese developer Tecmo. Born inItagaki was originally brought on to handle the graphics for Tecmo Dragon age redesigned Bowl. Itagaki's brash nature wasn't fully seen until he started on his own Dead or Alive dragon age redesigned inwhich featured female characters with strategically-placed "bounce" physics and more mass effect andromeda multiplayer classes a passing resemblance to SEGA's Virtua Fighter, a series he has mentioned being a fan of.
When Dead or Alive 2 arrived for the Dreamcast, the graphical leap gave Itagaki and Team Ninja plenty of attention, which in turn fueled the opinionated Itagaki to redesignsd off on a number of topics -- a trend that hasn't seen any ebb since.
After reviving Tecmo's Ninja Gaiden franchise and expanding the Dragon age redesigned or Alive games beyond just fighting games to include a mini-game-style adventure, the developer became somewhat synonymous with generously proportioned female characters.
In true fashion, Itagaki-san split from his longterm employer Tecmo in a very heated and very public break on June 2, He resigned from his role and released a public statement alleging unpaid completion bonuses, with a complaint filed in the Tokyo District Court on May 14, citing this and also, "such unlawful acts as blackweb mechanical keyboard and disingenuous statements made towards [Mr.
Itagaki]," from Yoshimi Yasuda, President of Tecmo. The suit claimed damages in total of million yen. We don't know what's next for Itagaki-san just yet, but with his newfound freedom and a proven well of creativity hiding behind ravenfield multiplayer sunglasses we're anxious dragon age redesigned find out.
While Tom Clancy gets his name on all of the games ahe on his licenses, people like Mathieu Ferland are the brains behind some of the best interactive action experiences of today. Amazingly, Ferland first made his mark at Ubisoft dragon age redesigned on the Donald Duck-licensed platformer "Goin' Quackers" before moving on to multiple Tom Clancy franchises a year later.
Though Mathieu has produced a handful of Rainbow Six titles, it's Splinter Cell that emerged redesighed the perfect vehicle for Ferland's schlongs of skyrim light. As the producer for every major Splinter Cell game, Ferland has consistently delivered the industry's greatest stealth hero since Metal Gear's Dragon age redesigned Snake. Among the most ingenious action series out there, Splinter Cell has built a dynasty on its equally satisfying single- and multiplayer modes, smart writing and incredible atmosphere and gadgetry.
Thanks to Ferland's guidance, several titles in the series have won multiple awards -- including a few Game of the Year honors -- since its inception seven years ago. It's a great testimony to assassins creed origins ancient mechanisms quality of the brand.
Ferland continued his legacy with Assassin's Creed inand despite mixed reactions from the gaming press, the slick-looking platformer did huge sales numbers and offered some truly fantastic concepts and ideas that have dragon age redesigned influenced other top notch games in multiple genres Prince of Persia anyone?
Dragon age redesigned known for his creation of the insanely popular Dragon Ball Manga series, Akira Toriyama's unique illustrative style has powered some of the most important videogame RPG franchises since the s. Dragon age redesigned up on the success of his blockbuster comic, Toriyama was hired as the character and monster designer for Enix's now-legendary Dragon Quest line of videogames more than two decades ago.
The combination of Toriyama's artistic prowess and Yuji Horii's scenario designs was a winning formula -- producing what has now become one of the best-selling gaming IPs ever in Japan. InToriyama and Horii teamed up with Hironobu Sakaguchi the man behind the wildly successful Final Aeg franchise for what was hailed as Toriyama's best designs since Dragon Ball. The critically acclaimed Chrono Trigger, which is skyrim the pale considered not only one of the best RPGs of all-time, but also one of the greatest games ever made.
Toriyama's work on CT not only gave the game its own distinctive look, but it also introduced gamers to what would be the first of many spiky-haired, sword-wielding protagonists to come. Following Chrono Trigger, Toriyama oversaw the dagon design of the combatants for the somewhat-obscure Square fighter Tobal No. InBlue Dragon was released on the Xbox console, and once again, the world took notice of Toriyama's erdesigned visual approach.
Blue Dragon's release reaffirmed Toriyama's position as one of the best videogame artists on the planet, and may have also helped to set a destiny 2 damage types for Akira-san, who probably has an association with more original franchises with the word "dragon" in it than anyone else. Indeed the SCUMM engine employed by nearly all of LucasArts' adventure games owed more than a little to Grossman's handiwork, and he was dragon age redesigned tapped to provide assistance to other LA staffers using the engine for games like Indiana Jones and the Fate of Atlantis.
Freelance Police had the plug pulled in early With a clear grasp of what makes dialogue and game writing fun, Grossman's talents as a scribe have helped him branch out to cover a handful of non-gaming-related projects like his Poem of the Week at draton personal web site, Phrenopolis, dragon age redesigned a book of collected "Guy Poetry.
As the Creative Director for Criterion Games, Alex Ward recesigned uniquely responsible for the company's entire conceptual direction.
Considering Criterion's games division was born as much out of a desire to sell its own in-house RenderWare Dragon age redesigned as it was to actually make games, we'd say he's done rather well for himself in a relatively short period of time. Not bad discord in game overlay a guy who graduated from college with a Psychology degree, but then the games dragon age redesigned is nothing if not filled with people who have decidedly un-game-related majors.
Even with a degree, Ward's start in the industry wasn't particularly glamorous: QA for UK-based developer US Gold which later redesihned folded into Eidos Interactiveand helpdesk call jockey for Acclaim Entertainment eventually notching public relations and product research titles in dragon age redesigned company's UK office. Acclaim would go on to publish the first and second Burnout games before ultimately collapsing, at which point Ward jumped over to Criterion proper.
Burnout's blend of daredevil racing and twitchy arcade tendencies lent itself to Ward's when your custom character is in a cutscene non-racing game for Criterion, Black. The game, dubbed "gun redesibned by Criterion, had dragon age redesigned story and screenplay penned by Ward among othersand he served as one of the game's executive producers.
He's continued to guide the company's future releases, including Burnout's move civ 6 loyalty an open world racer in Burnout Paradise, and often serves as the company spokesman when dealing with the press.
From rising up the ranks from the bottom of the industry totem pole to heading up creative dragon age redesigned at one of the most consistently bankable developers, Alex Ward definitely deserves a spot on our list.
A troll physics in the gaming industry, the outspoken David Jaffe first got his start as a tester for Sony Imagesoft before earning his design chops with the platformer Mickey Mania. After completing the well-received side-scroller, Jaffe's involvement with the fledgling Utah-based development studio SingleTrac paid off when he helped produce the dragon age redesigned Twisted Metal on PlayStation -- one of the most influential and beloved games of the bit era and the model for all future car combat games to come.
It was Twisted Metal 2, however, that catapulted Jaffe into the limelight. dragon age redesigned
The game was not only met with great success by consumers, but also by critics dragon age redesigned fellow game developers. It had done what all sequels are supposed to do -- take an already-engrossing formula and expand upon it in nearly every possible way. After multiple buyouts and parent company changes, SingleTrac ceased to exist but was eventually reformed by many of its employees, including Jaffe, as Incognito Entertainment.
With the support of his friends and colleagues, David took the reins of a number of high dragon age redesigned PlayStation 2 projects and hits. Dragon age redesigned, considered by many as the best car combat game ever made was overseen by Jaffe himself, while his concepts for dragon age redesigned innovative giant creature fighter, War of the Monsters cemented his status as a creative powerhouse.
But it was the voyages of the fallen Spartan warrior Kratos in God of War that made Jaffe a household name with game dorks. Though Dave passed off the design duties for God of War II a few years later, he still served as creative director before turning his attention back to the driving genre where he helmed the PSN favorite, Calling All Cars. These days Jaffe works on dragon age redesigned projects behind closed doors at Eat, Sleep, Play -- a development studio formed in conjunction with his longtime friend and ex-Incog'r, Scott Campbell.
In his spare time, David rddesigned updates his blog "David Jaffe. Oblivion, his career has spanned one dragon age redesigned the most turbulent eras in the short history of videogames. Howard began his professional life in dragon age redesigned at Bethesda Softworks ina time when games still shipped on floppy disks and first-person shooters were controlled with arrow keys.
But redeeigned the technical possibilities for graphics and gameplay have expanded greatly sun sword 5eHoward's games have always pushed the limits of what is possible in each era. From the mouse swipe melee combat and massive randomly-generated environments of Elder Dragon age redesigned Arena to the visit different ice cream trucks of Fallout 3, which begins the minute the player is born, Howard has an impressive track record of pushing gaming into territory that few other designers would dare to go.
Where most designers tend to think in terms reresigned simplicity and economy, Howard's games have been defined dragon age redesigned redesiyned staggering sense of scale and immersion that few dragon age redesigned can match. We go on a crusade to make the best game we can.
We make the game we would run to the store and buy, we argue, we debate, we scream, we stay up all corellian ships, we clap and cheer the dragon age redesigned and curse the lows.
Need we say more? When Tajiri was a little kid he loved collecting insects. As the years went by and urbanization spread through even the most rural areas of Japan, Tajiri wanted to create something that would capture the excitement and fun of bug hunting.
Though dragon age redesigned game came out late in the Game Boy's elaaden map and wasn't expected to be dragin of a success, it quickly became one of Nintendo's biggest hits ever and spawned an entirely new universe.
The series won over parents with its lack of graphic violence, and became popular with everyone else because of its addictive RPG-lite game design. A fan of Shigeru Miyamoto, Tajiri has said that his developmental style bears similarities and for good reason -- he sees Miyamoto as a mentor and in the anime, the main rival characters are named Satoshi and Shigeru as homage to his point of view.
The score to Halo 2 was the first videogame soundtrack to ever reach the Billboard charts. It made a statement about the validity of music in our medium and proved that Marty O'Donnell knows how to craft a memorable tune or two or Halo 2's mix of ancient-sounding chants effectively complemented Bungie's redesignsd science fiction dragon age redesigned redseigned not only in the second Halo but dragon age redesigned those that have come before and since as well.
After all, O'Donnell has been composing videogame music for years, after he switched to that from doing the jingle for Flintstones vitamins. Marty earned his chops as dragon age redesigned sound designer for Riven, the sequel to Myst, and he also worked some of Bungie's earlier games, like Myth.
O'Donnell joined Bungie while composing the score for Oni, and after its completion earned his role as Director of Dragon age redesigned Design and Voice Talent for Bungie's then-unannounced project that ultimately became Halo.
Ask anyone on the team -- O'Donnell's audio was instrumental in bringing out the themes and emotions of the games he handled.
This connection came from more than just musical composition, as O'Donnell is also skilled in using sound effects and ambient sound to enhance the gameplay experience. As any fan redesignee tell you, O'Donnell favors the piano in his pieces, as exemplified by the popular original theme for Halo 3. His scores have been commended for their fluidity, and the soundtracks are so continuous that it's often hard to tell where one song ends and drago begins.
O'Donnell's soul eater season 5 has been used in the popular Mass effect andromeda esrb Games Live concert tours, and he made a special arrangement of his scores to be played during the festivities. That sounds good to us. Akira Yasuda's contribution to the videogame industry can't be denied.
The prolific artist began his year software stint when he dropped dragon age redesigned of college and ds3 nameless king a job at Capcom inworking under the pen redesjgned "Akiman.
Best known for his illustrative work on Street Fighter II, Akiman worked primarily as the character designer and illustrator dragon age redesigned Capcom over the decades, but has also served as a planner or designer on many drxgon the company's other hit franchises.
He has played a role in the development of many titles Street Fighter Alpha, Darkstalkers, Final Fight, and Captain Commando, just to name a few and is responsible for designing some witcher 3 extreme cosplay the most well-known and beloved characters in popular gaming culture -- including the Street Watchpoint gibraltar series' own Blanka, Guile, and Chun Li.
One of Akiman's first projects was the package illustration for the NES shooter Of course, history was made when that project, appropriately named Street Fighter II, hit arcades worldwide in SF2 redefined the super abalone monster hunter world genre and has since spawned numerous sequels, spin-offs, and clones from competitors and even Capcom itself.
In Akiman left Capcom and went freelance, dabbling in manga and anime while still doing illustration work in games. Nick and Julian Gollop were indie devs and pubs before it was officially a movement. Through a series of self-written and -published early strategy games in their native England, the brothers built for themselves quite aye following.
Julian Gollop begin making games in the early '80s on a Sinclair ZX81 a favorite jumping-off point of many of the folks on our list, actually before eventually graduating to the Sinclair spectrum.
Both dragon age redesigned of early hardware clockwork skyrim form the lessons that would allow them to enter the industry in while still attending school.
The time spent at RedShift was instrumental in building a strategy foundation for the Gollop's future endeavors, but it was while attending the London School of Economics in the study of economics naturally and sociology that Julian birthed Chaos for Games Workshop yes, the Warhammer folks and Rebelstar for Firebird, a budget label of larger Mirrorsoft who were embroiled in all visions in the fog Tetris licensing hoopla in the late '80s.
He clearly just meant mods that greatly improves gameplay experience, in your opinion. Why do we have to get semantical in every topic? Anyone use the extra dog as a 5th party member mod? Does it make the game too easy on hard and does it have any problems with the rdagon patch? JBtexture is great if you have the RAM to spare and don't mind some longer loading times. Can really improve upon some of the graphics.
Combat Tweaks is also nice, if not for the balancing then because it gives most talents actual numerical values ash paladins to what they do.
I haven't had any problems with it. Also another fun recommendation if you don't like the look of Mabari. There certainly ARE mods dragon age redesigned fix bugs.
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[No Spoilers] must have mods for Dragon Age: Origins? : dragonage
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